Spawn actor of class does not work in packaged game

UE - Gameplay - Blueprint - Jul 1, 2015

Spawn actor from class does not work when playing in a packaged game. ...

Behavior Tree "Resume" button does not match other resume buttons in editor

UE - Gameplay - Feb 12, 2015

Resume button in Behavior Trees is a different image than the resume button in other parts of the editor. ...

IOS Certificate Validation problems with packaging

UE - Platform - Mobile - Oct 20, 2014

User unable to use their newly created Provision as they are in a Time zone east of UTC, giving them a time stamp from the "future" ...

Physical Materials Not Returning Correctly OnHit Events when using Switch on EPhysicalSurface Node

UE - Simulation - Physics - Mar 5, 2015

With an asset that has a physical material applied and generating hit events, the Switch on EPhysicalSurface node always returns the Default Surface Physical Material. The user on the AnswerHub po ...

Typo in Lighting Level for Min Roughness

Docs - Samples - Dec 29, 2014

Within the "Lighting' level of the 'Content Examples' project, example 5.4 should say 'Min Roughness' instead of 'Source Radius' ...

Twin Stick Shooter pawn can wiggle through collision in corners of Example Map

Docs - Samples - Dec 24, 2014

If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additiona ...

Selecting certain objects creates lag, motion blur, and a blurry floor of level

UE - Editor - Workflow Systems - Feb 26, 2016

If I select certain objects over by the robot and saint statues, it creates a very weird, blurry floor. That floor causes motion controller lag and motion blur from the rays. ...

WmfMedia: Memory leak while playing videos

Media Framework - Sep 21, 2016

There's a pretty substantial memory leak when playing videos with WmfMedia on Windows. ...

Mac project being rejected from app store over read/write access

UE - Platform - Apple - Jan 20, 2016

Game was rejected from the Mac App Store for attempting gain read/write access to directories which weren't permitted. Reporter of issue has proposed a possible fix on his AnswerHub post: These tw ...