Adding this issue because both the comment node title and the comment textbox in the context menu support long comments quite poorly ( they don't resize as you type ). It strikes me that at least i ...
Any comment over the allowed number of letters in a line cannot be seen therefore, cannot be edited. ...
For Perforce (and potentially Subversion), it seems that the .uproject file is not added to source control when setting up source control for the first time. Additionally, it seems that any starting ...
On the Nvidia Shield (portable with the controller attached) if you have a dynamic directional light and at least one dynamic point light no lights will be rendered in the level. Or even just using ...
The pixel format conversion code in MediaTextureResource is currently reusing the global bound shader state for different pixel shaders. This is not supported. There needs to be one shader state per ...
When you try to package for Android while Online Framework Plugin and Online Subsystem Steam Plugin, the package fails with: error: undefined reference to 'HtoNL(unsigned int) ...
Vignette seems to be being applied to the entire frame instead of each eye in stereoscopic, creating a really strange effect in your peripherals when viewed through a HMD. Can also see this effect i ...
HTML5 is not packaging or launching onto browsers in 4.12.5 on Win10 machines. ...
https://answers.unrealengine.com/questions/198619/get-random-point-in-radius-does-not-work-properly.html "Get Random Point In Radius" will leave one square sector empty. Seems like it creates patch ...
When zoomed all the way in, the selection box does not show up where you originally clicked. The selection box appears where your mouse cursor reappears. ...