Lumen Reflections can leave black spots in chrome materials with strong normals. Also tested on UE 5.5, CL: 41545209 and UE 5.6, CL: 45232827 ...
DoesSocketExist always returns false for Sprites in a Flipbook, whether there is a socket on any/all of the Sprites or not. Note: GetSocketLocation seems to work fine, indicating that it is reading ...
User (Omri) on Mac running OS X 10.10.1. on MacBook Pro (17-inch, Early 2009 Experiencing Crash. Cannot reproduce. Crash Reporter: N/A Callstack: MachineId:1E07B9CE2F4554A7C3F421A9DD97AFB5 EpicAc ...
When using an InterpToMovement component in a blueprint with the "Auto Update Tick Registration" and "Auto Register Updated Component" options unchecked, PIE will result in a crash. Found in 4.10. ...
Enabling the HAP Media player plugin permanently affects the thinned Play Rates of the Media Player asset. Tested in 4.23.1 (CL - 9631420), 4.24.0 (CL - 10091930), 4.25 (CL - 10091038) ...
When deploying a Third Person Template project to a Mobile device, there will be no dynamic shadows in the level coming from the character. Shadows are shown in 4.6.1 but not in the changelist provi ...
When you are packaging and deploying your project to an iOS device, If Supports Landscape Right orientation is the only Orientation checked, It will show incorrectly on the iOS device. Tested on an ...
If a user creates a struct blueprint then references it in another blueprint and then deletes the struct while the editor is closed, the referencing blueprint will crash when opened. ...
Timeline name changes do not propagate to related nodes. Refresh All does not rename nodes that reference the timeline, and Getters and Setters are no longer valid nodes. Reproduced in 4.7.2 binary ...
Using ServerTravel from a map set as the Transition Map with Seamless Travel enabled in the Game Mode will crash the editor. Probably related to [Link Removed] Reproduced in 4.7.2 binary and Main ...