Problems with high DPI settings and paper2d

Tools - Feb 19, 2018

This appears to be a regression as the issue does not occur in 4.17.  When setting the windows scaling to anything greater than 100% the tile map selector from Paper2D is off. Clicking on the tile ...

Performing a Clean on a project using a binary Engine installation on Mac removes some Engine .dylib files

UE - Foundation - Core - May 17, 2018

When a Clean is performed on a code project that uses a binary Engine installation on a Mac, some of the Engine's .dylib files are removed during the Clean process. A Clean process for a project usi ...

Thumbstick Values Resetting with Oculus Rift through SteamVR

UE - Platform - XR - Oct 11, 2018

Thumbstick values reset once max value is reached. Tested with Rift WMR Plugin off - Works normally Oculus Plugin off (Running through Steam VR) - Only X values reset. Confirmed in Packaged proj ...

Corruption in rotating decal in TM-ShaderModels on iPhone 8 and X's

UE - Platform - Mobile - Oct 9, 2017

This particular decal is animated and has a Translucent decal blend mode This occurs on both iPhone 8 and 8 Plus (11.0.2) It does not occur on: iPhone SE, iOS 11 beta1 iPhone 7 Plus, iOS 10.3.2 ...

Warning when Editing a Variable with an empty Gameplay Tag Query - Warning: Error parsing FGameplayTagQuery!

UE - Gameplay - Feb 14, 2019

Warning is thrown when Editing an empty Gameplay Tag Query variable:Warning: Error parsing FGameplayTagQuery! This issue is also occurring in 4.21.2. Once the Gameplay Tag Query has tags in the Qu ...

tvOS banner and App thumbnail do not appear on device; errors during app upload to Apple

UE - Platform - Mobile - Mar 22, 2019

When a user packages or launches onto tvOS it will be missing the thumbnail and the background banner. This may be a dupe of [Link Removed] but I have created this as this was confirmed to be worki ...

Vive - Motion Controller Component - Temporal AA Regression

UE - Platform - XR - May 22, 2019

In 4.22, temporal AA rendering artifacts can be seen on MotionControllerComponent attachments. Other AA methods look to be working without artifacts. Not seen with Oculus Workaround: Set "Disa ...

Consecutive runs of a Functional Test do not populate screenshot differences in the Screen Comparison Tab

UE - Automation Test - Jul 31, 2019

Consecutive runs of a Functional Test do not populate screenshot differences in the Screen Comparison Tab Discovered during the verification of [Link Removed], that issue was closed due to the setu ...

In Isometric Staggered and Hexagonal Staggered Projection Modes redundant rectangle is rendered

UE - Gameplay - Paper2D - Sep 25, 2020

About issue:Similarly issue also can be seen in Isometric Staggered projection modeSuch issue does not occurs in Orthogonal and Isometric Diamond projection modesIn viewport in UE4Editor this redund ...

Keyboard shortcuts lists Edit Asset twice

UE - Editor - Workflow Systems - May 28, 2021

Edit Asset is listed twice in the Keyboard Shortcuts for Editor Preferences This issue is occurring in //UE5/Release-5.0-EarlyAccess Binary CL 16433597 This issue is occurring in //UE4/Release-4 ...