If the user creates a structure, names it "Actor", then creates a data table based on the struct then the data table will cause a crash on open(opening the data table). ...
The FPS drop off of this users project is significant between version of UE4. I tested this issue on a Samsung Galaxy Note 10.1 2014 edition. I also tested on a iPad air 2 on 8.1. There was a sig ...
Setting blueprint name as a copied blueprint node crashes editor Frequency 5/5 Crashreporter [Link Removed] Regression (no) issue (does) occur in 4.10.4 ...
I created a static mesh blueprint and set the mesh asset to a mesh in my project. Then I closed the project, deleted the mesh .uasset, reopened the project. When opening the blueprint, there are w ...
For example: When placing a text block that is at a size 12 font inside of a scale box that is x = 800 by y = 300 the text block will be incorrectly clipped (the letter 'k' is completely missing) ...
Framerate drops significantly when attempting to import heightmaps. Once the heightmap is imported this error is no longer prevalent, but during the preview there is a ~80-100 FPS drop. Regression ...
Changes made to a sublevel in a persistent level do not transfer to the primary sublevel .umap, however changes made to the .umap appear when it is loaded as a sublevel. Regression (yes) issue (do ...
When in Foliage Painting mode, the left trigger press causes the right controller to paint foliage instead of the left controller. This bug does not affect Landscaping or Mesh Painting. This is a r ...
In the Effects level of Content Examples, the Ribbon trails appears to snap back to the origin of the particle effect after the life of the particle. This is an issue in 4.13.1 as well. This is a ...
If a level has been saved as two different levels and a new save initiated, the editor will crash if the overwrite is cancelled. Frequency 3/3 Regression (Yes) issue (does not) occur in 4.12.5 ...