Single Planes do not generate collision on import or with the Convex Decomposition window. Workaround: box Collision can be added via the Collision > Add Box Simplified Collision. I checked as fa ...
When a material is dragged/dropped into a skeletal editor's bone hierarchy, the editor will crash due to null ActorFactory Regression: Yes - Crash does not occur in 4.13.2 binary (CL 3172292) ...
Overlap events, such as OnComponentBeginOverlap seem to stop working when the actor is moved to a sub level. This does not occur if the object is deleted and then replaced in the level. ...
Trying to open a project that uses the Script Plugin in a binary version of the Engine that has been created from an Engine built from source code will fail. The Engine is looking for the file Unrea ...
A crash occurs when creating a Render Target 2d and setting the texture target at runtime. After running some more tests, the crash seems to occur when setting the texture target, as the creation o ...
InterpToMovement node has access to velocity parameters that are set to Hidden in code. When used, all values equal zero. ...
Currently details changes to the following are not noticed by the Diff tool when diffing AnimBPs:State Machines (i.e. Max transitions per frame)Transition rulesConduitsStates This also affects non- ...
Getting a performance hit when sculpting landscape that has foliage on it. ...
GPU particles have a strange sorting priority once a significant amount of overlap starts happening. Changing the sort mode doesn't influence this effect at all. While on CPU particles changing the ...
A user has reported that, due to a change that was made back before 4.12, SSL certificates for HTTPS are not verified correctly when building on Windows. This is due to the change requiring a bundle ...