Default Values missing from Local Variables in Blueprint Actor Construction Script

UE - Gameplay - Sep 19, 2019

Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects ...

Ensure starting PIE after editing character blueprint of a code based side scrollers

UE - Gameplay - Apr 6, 2016

After editing character blueprint of a code based side scroller project, starting PIE will show the camera detached from the character and exiting PIE causes the project to crash. NOTE: This appear ...

Crash Occurs When Renaming Folder in Landscape Mountains Project

Tools - Jun 23, 2016

Changing the name of a newly-created folder that contains a few copies of the same map causes a crash in the Landscape Mountains project. This crash did not occur in a clean First Person project wh ...

Adding HISM instance on a Dedicated Server causes a crash

Tools - Nov 14, 2018

Adding an instance of an HISM on a dedicated server causes an assert. Regression?: No This occurred in 4.20 ...

Using "RecompileShaders All" while PIE crashes editor with an assert.

UE - Graphics Features - Nov 10, 2016

I ran the command with no actual changes to shaders. Recompileshaders global and changed did not crash the editor. ...

Adding Angular Impulse on Begin Play causes a Crash

UE - Simulation - Physics - Jun 29, 2016

Calling Add Angular Impulse on BeginPlay causes the editor to crash. Workaround: Adding a short (.01s) delay after BeginPlay prevents the crash. Regression: No, crash occurs in 4.11.2 as well. ...

Wireframe visible in static mesh editor when collision is turned on

UE - Graphics Features - Feb 29, 2016

The mesh shows its wireframe when turning on collision inside of the static mesh editor. This issue is not present in 4.10.4 - CL 2872498 This issue is not present in 4.11.0 - CL 2885320 ...

Crash dragging Sound Wave onto Output node in Newly Created Empty Sound Cue

UE - Audio - Aug 22, 2016

A licensee has reported a crash when dragging a Sound Wave onto the Output node within the Sound Cue editor. Regression? This crash does not occur on the 4.11.2 binary release CL-2946394 ...

VR Editor Taking Input From Wrong Controller in Foliage Painting.

UE - Editor - Workflow Systems - Nov 2, 2016

When in Foliage Painting mode, the left trigger press causes the right controller to paint foliage instead of the left controller. This bug does not affect Landscaping or Mesh Painting. This is a r ...

Landscape tool does not work correctly in OSX 10.12

UE - Graphics Features - Oct 26, 2016

The landscape tool is not working correctly in OSX Sierra 10.12 This could not be reproduced in El Capitan 10.11.6 on a similar iMac or on Windows Not a regression as it occurs in 4.13.2 as well ...