EDIT: UPDATE - All reports about this crash seem to be from laptop machines where the Oculus is running on an NVIDIA 800M or 900M series graphics card rather than the integrated Intel card. ------- ...
Pins can be added to blueprint nodes during read only modes, such as PIE. ...
If PIE is paused using the 'Pause key', the Pause or Resume buttons on the toolbar will no longer start PIE. You have to make sure that the icon is toggled to Pause, select the viewport, and then p ...
EDIT: CrashReporter link: [Link Removed] EDIT2: Likely also this crash: [Link Removed] EDIT3: This crash appears under a different Bugg in 4.7: [Link Removed] Engine crashed when attempting to op ...
Copy/pasting a Custom Event that has input names containing spaces will create a Custom Event with extra inputs. It appears that an input name with a space in it will be copied as two inputs, the fi ...
This crash apparently occurs when a project either created or converted into 4.7 is opened in 4.6(.1). User quotes include: "booted up project. instant crash. " "trying to open a project made in 7. ...
They are effectively 2D and spline points should be constrained as such. We should snap them to the XZ plane in component to avoid issues and make it nicer for users. ...
Cannot set the Rotation value of an Instance Static Mesh component if the scale is set to zero. This can be done with StaticMesh components and standard Static Meshes in the level. ...
Play from Here incorrectly adjusts player spawn when large grid snap values are used. ...
If you create a UMG with an image in the Umg that is not a power of 2, The image will not appear on an iOS device. Tested this on a Android device (Nexus 5 with ETC1 and ATC. PVRTC will not allow t ...