If a user connects to source control through the Git plugin and creates a repository, when they try to compile a blueprint, they can sometimes crash ...
After moving around a bit while having stat fps open, the app closes and brings up the home screen, but the app is still running in the background. The FPS seems to take a plunge right before crashi ...
The file was originally created by Mixamo and saved as FBX. It was resaved it in C4D with the Save for Cineware Option. Importing it into the Editor causes it to crash. This was tested and reported ...
This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...
A user reported this issue to us through Salesforce. They initially said it crashed with both Spot Lights and Rectangle Lights, but I was only able to repro with Rectangle lights. Additionally, I di ...
Editing bool of the nested child CrashableDataAsset causes crash. Expected: CrashableDataAsset children are properly assigned. Result: Engine crash ...
Also Reproduced in Main Promotable-CL-2479729 After importing and saving a texture which is non power of 2 and not an hdr texture, when you set the Maximum Texture Size in the Texture Editor's Comp ...
If the persistent level is open and a user attempts to open a sublevel that contains a navmesh, the editor will freeze and then crash. Frequency: 3/3 Crashreporter: N/A ...
The editor is crashing when attempting to open the BlueprintRenderToTarget map in ContentExamples. The crash does not occur in PIE, Standalone Game, or -game ...
In an actor blueprint with a scene component blueprint as its root, if you add a child object to the scene component blueprint, and then go into the scene component blueprint and set the location to ...