When the [Actor] menu is opened, the menu of the added entry can be displayed. When the [Actor] menu is opened from the LevelEditor's Outliner, it is not displayed. Solution: Add the required menu ...
A user has reported that using GetAttachedActors in the Constructor does not work properly. If actors are attached in the editor, the function does not return the correct value when called in the Co ...
If a class variable is given the name "Class", creating a Get Class Defaults node and setting Screenshot provided by user in AH post ...
When a project with a C++ custom game instance is packaged for Android, the game mode is initialized twice from different paths. Device log files attached ...
The new Steam Audio plugin is crashes when deployed to Android Devices. ...
If a user has a custom cursor that uses timers that call a function in 4.7, the functions will not run when that widget is applied as the default mouse via the Edit > Project Settings > User Interfa ...
When working with beam and ribbon effects in Niagara, Emitter.BeamID is used to fill Particles.RibbonID so that a looping emitter can spawn multiple discrete beams. Emitter.BeamID is assigned by mod ...
Found in 2.1.1.11916 (R211). RS fails to export the XMPs when certain settings are remembered in RS (Attached rscofig file). This is a regression and didn't occur in the last RS 2.1 public release. ...
Using shortcut to find actor reference in level blueprint opens additional Eventgraph windows in level blueprint editor despite the event graph containing the reference being open already. ...
Typical view when setting is 4:[Link Removed] Problematic view when setting is 3:[Link Removed] ...