In the attached project, there is an animation (with a sound notify) plugged into the AnimToPlay slot. The Initial Position is set to 0.5. The matinee in the scene overrides the animations applied ...
A few users are experiencing strange network traffic from UDP Messagine. They notice it on other devices connected to the network. In some setups, it can even cause you to have cable TV interrupti ...
After vertex painting on a Static Mesh component of a Blueprint, the Vertex paint data is lost when the Blueprint is copied. Oddly, pasting into a text editor shows VertexColorData, but it seems to ...
Lighting build isn't saved when using -run=resavepackages and -buildlighting ...
Movable/Stationary dynamic shadow distance in the Directional light is not captured in the Planar Reflection. Note that Point and Spot Lights box cast shadows that can be rendered in the reflection ...
The overlap events fire multiple times with only one trigger of the opposite call. (example: Begin over lap will fire multiple times when the end overlap was only called once) ...
Pausing the animation preview while in the Graph Tab of an Animation Blueprint will result in all animation previews being paused when you navigate to the Animation Tab. ...
r.PostProcessAAQuality is not working properly in mobile preview on source versions of the engine. ...
Unable to use a Keyboard Shortcut for the Wireframe on Top visualizer for Landscapes. The tool works when using the dropdown menu within the viewport, but it does not seem to toggle when mapped to a ...
Attempting to use the Rebuild option in Visual Studio will fail to build the project. It instead produces a message that "Epic was unexpected". ...