NMT_Failure message not received on client when listen server shuts down

UE - Networking - Feb 6, 2024

Shutting down a dedicated server seems to result in the expected behavior, where both messages are received, but it may be possible for the circumstances causing the issue to occur on a dedicated se ...

Lumen indirect lighting artifacts when far from world origin

UE - Graphics Features - Lumen - Feb 6, 2024

Lumen seems to not be using Large World Coordinates somewhere. The Lumen Scene develops artifacts at large distances (5000 KM) from the world origin. ...

Add new Filter in ULevelStreamingPersistenceSettings to allow filtering a class (Component) only when its outer class is of a certain type/types

UE - World Creation - Worldbuilding Tools - World Partition - Feb 6, 2024

This requests comes from a UDN : [Link Removed] ...

Duplicated ChildActor on World Partition Streaming

UE - World Creation - Worldbuilding Tools - World Partition - Feb 5, 2024

The issue is encountered when streaming a world partition an actor with an AChildActorComponent which generates 2 instances instead of one when run as a client in the editor. This behavior does not ...

"StaticFindFirstObject: Ambiguous object name" on delegates with timelines in packed level actors

UE - World Creation - Worldbuilding Tools - Level Instances - Jan 31, 2024

WPO is incorrectly generated on materials using Material Attributes as input to Landscape Layer Blend node

UE - Rendering Architecture - Materials - Jan 31, 2024

This comes from this UDN : [Link Removed] It occurs with this setup :  [Image Removed] , where Set Material Attributes expressions act as inputs to the Landscape Layer Blend material expression. ...

Sketchup model imports as an empty container when imported via Interchange.

TM - Interoperability - Jan 30, 2024

So far I could reproduce this with 3 different files. I only attached this one, since this is the smallest ...

Warning spam when binding the "Frame" property of the HeterogeneousVolumeComponent on the Sequencer

UE - Niagara - Cinematics - Jan 24, 2024

I think it doesn't like the "bPlaying == false" expression for the EditCondition meta tag on the UPROPERTY... You also get these warnings every single time the Sequencer plays through a keyframe on ...