If the user sets an actor to hidden in game and there is a widget component set to screen space then the screen space widget will not been hidden. ...
When changing the name of a named slot widget, it appear that any children contained in the the named slot (when the widget has been added to other widgets) will be cleared ...
Editor crashes if user attempts to open a data table that only has one data type after closing and reopening editor Frequency: 2/2 Crash Reporter: Not currently available ...
When creating a new actor at run-time through code, it's possible for RPC function to be called before the new actor's BeginPlay is called. ...
There is an issue occurring where Widget components set as IsVariable have non-functional settings/variables. This issue occurs with multiple widget components. This does not appear to be a regressi ...
There is the potential for a crash when adding a key through the details panel. In cases where there is no crash the key is not added. ...
Widget bindings do not appear to look for other widgets as possible SubObject properties. Widget references do not show up as possible SubObject properties ...
A scrollbox no longer gives the user the ability to scroll after being placed in the following widgets. -Vertical box -Grid panel ...
Child widgets that are marked as Is Focusable = True appear to sometimes be ignored if they are placed within parents who are set to Is Focusable = False. ...
It appears that changing the Background Color of a widget component doesn't immediately update the widget's render target. Toggling "Draw at Desired Size", however, does get the changes to reflect i ...