The level blueprint has a macro that references a level. FBlueprintNodeTemplateCache keeps holding this cashe at transition level. Unable to find source-code formatter for language: text. Available ...
Selecting a Camera Component in the Sequencer window when the level is locked causes the Engine to crash. This was reported and tested in 4.20.1 (CL-4233996). This was reproduced in 4.19.2 (CL-403 ...
Fix for [Link Removed] sets the RuleAssembly in the Marketplace plugin to ReadOnly. This has prevented the plugin binaries from being compiled. Change the readonly flag as shown in the following co ...
NOTE: This issue is similar to (same callstack) as [Link Removed], however this issue is still occurring in 4.15.0. Error Message: Access violation - code c0000005 (first/second chance not availab ...
Following code works as a workaround void FClusterUnionManager::HandleAddOperation(FClusterUnionIndex ClusterIndex, const TArray<FPBDRigidParticleHandle*>& Particles, bool bReleaseClustersFirst) ...
Within the project attached, the Sequence Director can not be opened for the Level Sequence "SkateReel Sequencer Crash." The user reports being able to open the Sequence Director prior to copying an ...
I understand that this is not something you're intended to be able to do (Montages aren't used this way), but we should bar the user from inserting a montage into this variable slot. Crash occurs w ...
Most recent user affected CL: 3106830 (4.13.0) Error message: Access violation - code c0000005 (first/second chance not available) Source Context: SelectedKeys = SplineVisualizer->GetSelectedKey ...
Macintosh implementation for HTTP requests handle If-None-Match against ETags differently than Windows implementation. ...
This Jira was created from the linked EPS case: =============================================== This issue is caused by FSharedStruct batching reachability requests to the same underlying FInstan ...