Setting an Audio Analysers NRT settings to None crashes the editor. Assertion failed: nullptr != LoudnessSettings [File:D:\SMoyls_UE5_Release-5.1\Engine\Plugins\Runtime\AudioSynesthesia\Source\Audio ...
OnClicked event of UMG button fires once in twice if virtual joystick is receiving input. Both Andorid and iOS devices are affected. This issue is found with 4.9 update. under 4.8 are fine. ...
Edit MattK: Not reproducible yet If the editor is open and used for a long period of time without being closed, it stores memory use. After building up a significant amount of resources building us ...
If you add a comment to an Event graph Blueprint and change the comment color, the bubble should not change colors unless the Color Bubble detail is checked. I have included photos to better show ...
Landscape Materials which use the new Grass Output and have Tessellation turned to PNTriangles will crash the engine Also reproduced in Main Promotable-CL-2550487 & Releases/4.8/Promoted-CL-255045 ...
Repro Rate: 5/5 This issue was encountered in the 5.1.0 live launcher build of //UE5/Release-5.1 at CL 23058290 and reproduced by other users. Regression tested against the 5.0.3 live launcher bui ...
Using the F key to focus the viewport camera on an actor does not work if the main editor window does not have focus. Reproduced in 4.8.3 binary, 4.9.1 binary, and Main (CL 2707185) ...
Certain particle effects in ContentExamples stop playing when looked at from a specific angle. The affected demos are 2.1, 2.4, 2.5, and 2.7 Seen on an Nvidia MacbookPro and AMD MacPro Does not o ...
Attempting to add multiple instances of a Scene Component that was created in code and contains a component such as a Box Collider causes the Box Colliders of each Scene Component to be parented to ...
Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...