Convex hull generation fails when first 3 verts are colinear

UE - Simulation - Core - Dec 9, 2025

The licensee identified a number of cases where loading assets will trigger convex hull generation warnings:If the first 3 verts in the set are colinear (in which case IsPlanarShape() returns true b ...

UMG Widget color and Text color has different output at UE4 editor to Mobile preview and Mobile device.

UE - Editor - UI Systems - Jul 3, 2015

UMG Widget color and Text color has different color output at UE4 editor to Mobile preview and Mobile device. https://udn.unrealengine.com/questions/251945/umg-viewport-device%E1%84%8B%E1%85%A6%E1% ...

ARCore plugin missing 'tools' components

UE - Platform - XR - Jul 28, 2018

https://forums.unrealengine.com/development-discussion/vr-ar-development/1494917-ue-4-20p4-arcore-image-database-cannot-build/page2 Bo Pang from Google writes: "I think there are two issues here: 1 ...

Construction script on child actor components not respected in PIE

UE - Gameplay - Blueprint - Jan 14, 2016

Child Actor Components run their construction scripts upon parent's placement in level. However, these specifications are not maintained once PIE is initiated. ...

RestrictedToClasses UCLASS Meta expects space delimiters but documentation shows comma delimiters

UE - Gameplay - Jul 19, 2019

The documentation: https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Reference/Metadata/index.html shows the RestrictedToClasses meta syntax as being RestrictedToClasses="Class1, C ...

ResavePackagesCommandlet needs to handle resaving ExternalActors for -FixupRedirectors

UE - World Creation - Worldbuilding Tools - Dec 19, 2023

ResavePackagesCommandlet -fixupredirects fails to fixup pointers from external actors that are pointing to objectredirectors. It fails to fixup those pointers because we specifically skip loading of ...

GPU Crash in Niagara Fluids template when WorldSpaceSize has a component at 0

UE - Niagara - Apr 26, 2024

The NiagaraFluids plugin provides several Niagara System templates to use as a starting point for the user's own Systems. The templates in category "3D Gas", such as "Grid 3D Gas Explosion", include ...

Blueprint Projects can't make APK without compiled .so Error when packaging for Android with any Plugin Disabled

UE - Platform - Mobile - Sep 5, 2018

Blueprint Projects can't make APK without compiled .so Error when packaging for Android with any Plugin Disabled. Also seeing Gradle errors if SteamVR plugin is disabled. Setting min version to 14 ...

In class UCancellableAsyncAction, methods IsRegistered() and ShouldBroadcastDelegates() still return true after Cancel() or SetReadyToDestroy() unregisters the object.

UE - Framework - Blueprint - Jun 26, 2024

Class UBlueprintAsyncActionBase provides methods RegisterWithGameInstance() and SetReadyToDestroy(), which respectively register and unregister the object with the game instance. Derived class UCanc ...

OpenXR Remoting fails to attach actions to remoting session in 4.27

UE - Platform - XR - Jul 13, 2021

Regression from 4.26 where actions fail to bind when remoting in 4.27 Repro: using the Microsoft OpenXR Extensions plugin here:https://github.com/microsoft/Microsoft-OpenXR-Unreal/tree/main/MsftOpe ...