Objects that are 100k uu+ away from camera do not trigger "OnClicked" events ...
Morph Targets do not update in Construction Script Tested in 4.5 Release and in Latest Promoted (//depot/UE4/Promoted-CL-2323471) ...
When deploying a project to an Android device that uses UMG and Chinese text, Not all text is displayed when deployed to a mobile device ...
Packaged Win32 Shootergame crashes in OpenGL. This cropped up while testing on Windows XP, but occurs on all platforms if you launch in OpenGL. QA REGRESSION: YES WORKING: Regressing now BROKEN: ...
When naming assets in the Content browser, If you include a number within the name, as long as the name is the same as other Assets, the numbers will not be shown in ascending order. Included 2 ph ...
When editing settings in a blueprint node's details and copying the values of a setting / pasting to the same value of a different node, the value will update after pasting but the checkbox setting ...
When using Diff Against Depot to see changes made to a file since it was last checked in, changes made to the AI Controller default property are not displayed under the defaults section. Found in ...
Undo after disconnecting a target pin will cause a series of internal compile errors User Description: I've run into what I think is a bug when attempting to compile a blueprint after mistakenly b ...
The blueprint debug filter is not working properly. It shows when your print string is being called but it isn't showing the trace location of the actual function from the blueprint. ...
Adjusting play speed for animation causes notifies to trigger multiple times. Creates a stuttering effect. ...