Physics Asset ignoring Root Bone Rotation collision in Skeletal Mesh.

UE - Simulation - Physics - Dec 20, 2018

**Physics collision ignores Capsule Collision, When Skeletal mesh root bone orientation is rotated in the Z-Axis, resulting in unexpected collision behavior.   Screen shot has been attached to de ...

Animation System relies on FindFunctionByName which is not thread safe.

OLD - Anim - Mar 29, 2017

Currently, there are several places in FAnimInstanceProxy and FAnimNode_Base (and derived classes) that rely on FindFunctionByName in order to resolve transitions, evaluate pins, etc. This can happ ...

Missing libomp140 DLL causing crashes in Hair Card Generator plugin

EA Motive has run into a crash when using the hair card generator plugin. A missing DLL is preventing them from creating hair cards according to the initial investigation from their engineers. More ...

Cvars sections in Sequencer behaving incorrectly when using MRQ

UE - Virtual Production - Tools - MRQ - Aug 9, 2023

Some key lines in the code:Engine\Source\Runtime\MovieSceneTracks\Private\TrackInstances\MovieSceneCVarTrackInstance.cpp:177 --> Apply   CVar when entering sectionEngine\Source\Runtime\MovieSceneTra ...

Crash when using VR Mode with Extra Viewports and a Camera Actor

UE - Editor - Workflow Systems - Jul 6, 2019

From User: "Normally UE4 has an "Eject" button which is great for live-debugging your app, because you can see everything that's happening in your world, and see the World Outliner in realtime whil ...

Old iTunes DLL causes UBT to fail on startup

UE - Platform - Mobile - May 2, 2022

Engine Crashes when saving a project to disk space is full

UE - Foundation - Core - Feb 14, 2017

I ran out of space in my D drive and my project autosaved and received the attached error message This is NOT a regression ...

Crash when Enabling HDR in a Standalone Fullscreen Game

UE - Graphics Features - May 22, 2019

Enabling HDR with the r.HDR.EnableHDROutput command causes a crash in fullscreen standalone as well as packaged projects. This only happens with HDR monitors, following the same steps on a monitor t ...