When searching for the "Timespan / float" the Context Sensitive search returns "Timespan * float"

UE - Gameplay - Sep 13, 2019

When searching for the "Timespan / float" the Context Sensitive search returns "Timespan * float". Found in 4.22.3 CL#7053642 Reproduced in 4.23.0 CL#8386587, 4.24.0 Main CL#8671808 ...

Normals Not Imported If Mesh Has A Morpher

UE - Editor - Content Pipeline - Import and Export - Sep 19, 2019

If a mesh has 'Morpher' modifier on it (even disabled) normals won't be imported, the same meshes imported normals correctly once the morpher component is deleted. Found in 4.22 CL# 7053642, 4.23 C ...

Sequence Recorder under "Choose Properties to Be Recorded" shows only "Actor Hidden In Game"

UE - Anim - Sequencer - Oct 1, 2019

Sequence Recorder under "Choose Properties to Be Recorded" shows only "Actor Hidden In Game" and no other properties. This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4. ...

Blueprint Function Library variables can be promoted out of scope

UE - Gameplay - Blueprint - Oct 5, 2020

Input parameters can be promoted to variables from the context menu when dropped on an empty graph. Per [Link Removed] this is not expected and dangerous for users to use. This is reproducible as f ...

TranslucentVolumeAmbient is darkened in InjectTranslucencyLightingVolume pass when using VSMs with r.Shadow.Virtual.ForceOnlyVirtualShadowMaps is Off

UE - Graphics Features - Shadows - Nov 18, 2024

CSM targets are still created and affect the InjectTranslucencyLightingVolume pass when moving in a project that only uses VSM causing over brightening of fog planes and other translucent meshes. r ...

Editor primitives render incorrectly in stereoscopic with instanced stereo

UE - Platform - XR - Aug 17, 2016

Trigger box icons move around when oculus head movement is used. Found in //UE4/Release-Staging-4.13 @ 3090357 QA-Promotion map Edit: 08-22: This affects volumes as well as their editor icons, upd ...

The 'Console Variables' option does not Output an HTML file

Tools - Aug 23, 2016

No HTML file is created when using the newly added 'Console Variables' help menu option. This option is the same as entering 'Help' into the console command window. Neither of these options produce ...

Deactivate Then Activate Ribbon Emitter Causes Flicker

UE - Graphics Features - Oct 21, 2016

When setting a particle system to be active after deactivating the remaining particles still floating in the air from earlier will flicker. This is harder to reproduce when smooth frame rate is enab ...

MAC: Drop Down Menus Continuously Flicker (In Certain Conditions)

UE - Editor - UI Systems - Slate - Nov 4, 2015

Shown in the Behaviour Tree Graph, if the Dropdown menu's length exceeds the Behavior Tree Graph window, the menu will try to offset it's position in order to display all information and will flicke ...

Crash when loading the tutorials for 'Landscape Painting Mode' and 'Landscape Sculpting Mode'

Tools - Jun 6, 2017

A crash occurs when starting either the Landscape Painting Mode or Landscape Sculpting Mode tutorials. It crashes even if a landscape is already in the level. This is similar to [Link Removed], h ...