Editor memory leak occurs when Actor's String Variable contains Characters(Char) close to/exceeding a million bytes ...
This seems to happen with other NiagaraScript. According to Licensee, when this operation is done, it seems that the ID of the parameter is incorrect. ...
Host is unable to see lasers of clients. ...
Editor crashes when entering VR Edit Mode with WMR HMD ...
With forward shading enabled in 4.21 shading appears to be too hard on certain faces. This is working as expected in 4.20 CL# 4369336 Found in 4.21 CL# 4613538 and 4.22 CL# 4666322 ...
Trying to use UAT to build a plugin that has CanBeUsedWithUnrealHeaderTool set to true will fail due to a null reference exception (log from Main CL 4666322 attached). This happens because the plugi ...
It appears that attach tracks do not account for sub sequences when compensating for transform tracks when created. ...
When deleting a state in a state machine while the state is open in another tab the editor will crash ...
Replicated structs with multiple properties can have the wrong previous value passed into their rep notify functions if all of the properties do not change in any given frame of replication to the c ...
When using the Construction Script to remove instances with the Get Instances Overlapping Sphere function to get the references, the behavior of this functionality is different for ISM and HISM if a ...