Memory leak when leaving Shootergame open for extended sessions. ...
If a skeletal mesh is imported with a uniform scale of >1, the rotation feature in Persona will not rotate bones at the proper ratio. The meshes rotation will slow down as the uniform scale increase ...
With a locked Smooth Framerate of 60 Min / 60 Max and in Fullscreen Standalone mode, there is a transparent bar like stutter in the framerate that runs through the playing cinematic. Also Reproduce ...
After Resuming from the Menu in the Blueprint_HUD level of Content Examples, looking around with the mouse is restricted to the window bounds. Clicking inside the viewport resolves the issue. ...
Editing multiple Math Expressions will crash the editor. ...
Editor freezes when rendering directly to C:\ from Sequencer Unable to confirm, but I suspect this could be directly related to the drive being an SSD. The user cannot render to their C:\ and D:\ ...
The Skylight actor cannot be disabled when using 'Hide' from the right-click context menu or using the visibility eye icon in the World Outliner. ...
"Position" is misspelled for the node: "Get Bone Position and Orientation" It is currently spelled, "Postion." ...
Using the bugitgo command line argument will teleport the player to the x,y,z specified but will then will cause the player to continually fall through the floor/world. ...
Text "jitters" in the detail panel of the material editor when creating a comment box as shown in the following link: [Link Removed] ...