If a project is packaged on the Mac while the Substance Plugin is installed, the resulting .app will fail to open. This does not generate a log. ...
ö,ü,^ keys are not recognized on keyboards with a german QWERTZ layout in editor. ...
Functions that are created with specific component targets lose their target when copied/pasted. ...
When a metallic input is passed into a material via a material function and previewed in ES2, the metallic is always returns 0 in the material. Also reproduced in Main Promotable-CL-2490775 [Image ...
Crash occurs when the user sets Anim Class in a Skeletal Mesh Component to an animation blueprint with a Sub Anim Instance node. ...
A crash occurs when Opening a level with a Particle System that contains a warmup time and a Light module with High Quality Lights checked. This crash seems very isolated and specific as it does no ...
It seems like if OSVR_Server is not launched prior to opening the editor, vr-preview functionality will not work (even though the editor starts OSVR_Server at launch). Seems like server must be open ...
There's a small typo in the "skeleton" tooltip in the editor's fbx importer. It says "and animation" when it should say "an animation" (see attached screenshot). ...
UE4.9.1 under Editor Preference3s ->Experimental -> Cooking it says "Iterative cooking for builds launched [form] the editor." Correction: [from] ...
When dragging the object in and out of view with the CTRL+LMB/RMB, the object will stop moving once the transform pivot is out of the viewport. ...