Update Source button is not updating the PoseAsset that was created from the animation sequence. ...
Unable to add Transform track to Particle. Does not occur in Dev-Sequencer. ...
Cannot use multiple SubScene tracks. When trying to add a subscene to a second subscene track, it just snaps onto the original subscene track. ...
We use the hierarchy bias to override actions within subsequences. We can do that for transforms and control rigs, but the visibility track doesn't seem to obey the same rules. Attached is a video o ...
Landscapes should not be able to be animated in sequences, and should not appear as options for sources in take recorder. ...
Editing an actor's properties in a sequence causes the animation to go to ref pose. ...
https://answers.unrealengine.com/questions/546793/using-other-dof-methods-in-sequencer.html ...
Skeletal animations are finalized at the end of recording, and expect the actor to still be around, but actors can despawn during recording leading to a crash. ...
When the use adds key frames to a new animation sequence and then compiles and saves the editor will crash. ...