Converting BSP to static mesh on Linux causes the editor to crash

UE - Platform - Linux - Mar 11, 2016

Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...

Crash Occurs While Slicing Procedural Mesh Component

UE - Gameplay - Sep 19, 2016

A crash is occurring when attempting to slice a procedural mesh that has the Create Other Half option enabled. Found in 4.13.0. Reproduced in Main CL 312 ...

D3D HUNG crash - FD3D11DynamicRHI::RHIReadSurfaceFloatData()

UE - Graphics Features - Jan 18, 2017

This is one of the widespread D3D Hung crashes that have existed since 4.14. This particular callstack has affected around 300 users. The issue has been successfully reproduced on a home PC. Dxdi ...

Single Property View Crashes when Set to Rotator

UE - Editor - UI Systems - UMG - Mar 23, 2023

Whenever a Single Property View is set to show a Rotator property, the editor will crash. ...

Editor Crashes when adding the Start Matinee Camera Shake node to a Blueprint and playing in editor

UE - Anim - Sequencer - Sep 9, 2021

When adding the Start Matinee Camera Shake node to a blueprint and then playing the project, the editor crashes. When regression testing in 4.26 however, I noticed that compiling the Third Person Ch ...

Crash: Corrupt asset/map data is no longer correctly detected and handled

UE - Foundation - Core - Oct 27, 2016

Corrupted data was previously handled gracefully without crashing, but in 4x14 the same data crashes the editor. ...

Users project crashes when trying to open a Widget blueprint

UE - Editor - UI Systems - Feb 3, 2015

When trying to open a one of the widgets in this users project, the editor crashes. ...

Crash occurs running SunTemple on Nexus 6p in Vulkan mode

UE - Platform - Mobile - Jan 14, 2017

Testing Vulkan DLS and hit this crash when running the app on Nexus 6p. This crash does not reproduce on Nexus5_4012_Adreno 330 ...

Crash when duplicating an UMG Animation and not renaming the Duplicate

UE - Anim - Sequencer - Dec 19, 2018

Crash when duplicating an UMG Animation and not renaming the Duplicate Hitting Enter correctly warns the user you have an existing Animation by that name, and doesn't crash Reproduced in //UE4/Rel ...

[CrashReport] Crash while snapping multiple actors at once

Tools - Aug 29, 2017

Crash occurs when selecting all actors and pressing "End" to snap them to the floor. This doesn't occur if you create a blank map and add a few actors to it. The specific conditions may need to be ...