game terminated on android device when connect or disconnect usb dongle

UE - Platform - Mobile - Jun 1, 2021

The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...

Crash when applying Post Process SceneTexture and VertexInterpolator as emissive color

UE - Rendering Architecture - Materials - Jun 22, 2021

When selecting apply after connecting a Post Process SceneTexture and a VertexInterpolator into the emissive color node a crash occurs. This issue is occurring in Binary //UE5/Release-5.0-EarlyAcce ...

PhysX crash when SetMaterial is called

UE - Simulation - Physics - Mar 14, 2016

When provided sample project is run in PIE, crash occurs after call to SetMaterial() is made in code. Downloadable Project: [Link Removed] CrashReporter: [Link Removed] ...

Pressing Cancel after ColorPicking a Sequencer's tracked Color will not reverted the color to the previous value

UE - Anim - Sequencer - Jun 22, 2025

Pressing Cancel after ColorPicking a Sequencer's tracked Color will not reverted the color to the previous value. There's a bug when ColorPicking a color that is being tracked in Sequencer - pressin ...

Crash on clicking Column Header in visRT window

Tools - Apr 22, 2015

The Engine will crash when you run the visRT command in Editor and click on an item in the visRT window and the click on a column header. also Reproduced in Main Promotable-CL-2513846 [Link Remove ...

Copy, Paste and Hover a Material Layer Blend Node causes Crash

Tools - Jun 25, 2015

In the Material Editor, if all Live Previews are turned off, copying and pasting a Material Layer Blend Node will crash when the tool tip is being processed. Also Reproduced in Main Promotable-CL-2 ...

Opening a widget blueprint on Linux causes editor to crash

UE - Platform - Linux - Aug 25, 2016

The editor crashes when attempting to open a widget blueprint. ...

Crash when launching dx12 for the first time with Rect Lights

UE - Rendering Architecture - RHI - Mar 20, 2019

Users on the forums are hitting a crash on their initial launch of the engine into dx12. There is currently a workaround to load into the project with dx11 first, compile shaders, then youre fine to ...

Crash launching UE4Editor.exe from cmd.exe with -dx12 argument

UE - Graphics Features - Feb 3, 2017

My Nvidia driver is our current approved driver: 378.49 ...