"LogModuleManager: Warning: ModuleManager: Module 'XMPP' not found" warning in log file of blank packaged project Issue referenced by this JIRA: https://jira.ol.epicgames.net/browse/UE-30430 ...
If a user creates a new project on a Linux machine and specifies the project to be created in a folder outside of the root UE4 directory and /Documents/Unreal Projects/ folder, the project does not ...
User confusion over Visibility/Hidden in Game track. We're running into some issues where it's only switching Hidden in Game when you Play, which essentially does nothing with lights, among other p ...
Icons are being occluded when you shrink the actor panel in Sequencer. The expected behavior from the rest of the editor is to prioritize the functional UI elements [Image Removed] ...
DBuffer Decals have no effect when setting the flag for Receives Decals for an Alembic Geometry Cache actor. Alembic imports for Static Mesh and Skeletal Mesh are unaffected and work as intended. ...
Dynamically spawned actors do not seem to be removed when unloading a streamed level that they were spawned into. ...
After enabling Forward Shading that project can no longer operate while "r.LightPropagationVolume = 1" since it will crash immediately. ...
When collapsing a timeline track, if there are over 5 tracks below it, some will disappear. This is a closer look at but UE-18550 Workaround Simply scroll on the timeline tracks to repopulate the ...
User's project fails to build when using -nativizeAssets in the project launcher Box Link: [Link Removed] ...
A licensee is having issues syncing their fonts folder from within the editor using Subversion. This issue only occurs with their Fonts folder; with the callstack they supplied, this leads me to bel ...