Editor Crash While Using "Snap to Floor" Shortcut on Some Foliage Instance.

UE - World Creation - Worldbuilding Tools - Foliage - Apr 15, 2019

When pressing the End key to have a foliage mesh "snap to floor/surface" the editor will crash. Found in 4.21 CL# 4753647, 4.22 CL# 5660361, and 4.23 CL# 5898046 ...

Ensure condition failed opening UnrealTournamentEditor with force all skinned meshes to recompute tangents enabled

UE - Graphics Features - Apr 4, 2017

I believe I had the "force all skinned meshes to recompute tangents (also forces Compute SkinCache)" turned on for a verification at one point, and left it on. I have experienced some ensures and ot ...

Crash running Cloth functional tests

UE - Simulation - Physics - Character - Apr 20, 2017

Crash occurs when running the Cloth functional test map. ...

Crash sometimes occurs when enabling the Gravity tool on part of a Sketchfab object.

TM - Tools - May 4, 2024

Current state Triggering Gravity on element from Sketchfab object's tree, may result in crash. For 100% reproduction rate, download 'Rank 3 Police Unit' object and apply Gravity to its element 'Rank ...

App on Gear VR crashes when trying to join a listen server as a client

UE - Platform - XR - Dec 10, 2015

If the user tries to join a listen server with an app that is running on the Gear VR the App will stop working. ...

Crash upon clearing Sequence Record settings in C++ with the window open

UE - Anim - Sequencer - Feb 10, 2017

Resetting the Sequence Record settings in C++ while the Sequence Recorder Window is open causes the editor to crash Regression?: No This also occurs in 4.13 ...

Crash using D3D raytracing with Support Ray Tracing unchecked static mesh

UE - Graphics Features - Nov 24, 2021

Static mesh that does not have Support Ray Tracing flag does not have a GeometryRHI object. So it causes a crash in FD3D12RayTracingScene. Excluding instances that do not have a GerometyRHI in FDef ...

Crash when entering PIE after modifying BP child actor component

UE - World Creation - Worldbuilding Tools - World Partition - Nov 13, 2024

Editor crashing with density scaling is enabled on foliage being placed on a terrain.

UE - World Creation - Worldbuilding Tools - Foliage - Jan 3, 2022

Created a new level and added a terrain. Added grass foliage and enabled density scaling located in the grass foliage settings mode. After placing foliage on terrain, the editor crashes. This is ...