When removing a mesh from a Character BP and undoing the engine will crash. This issue is occurring in //UE5/Release-5.3 @ CL 26560699 This issue is NOT occurring in //UE5/Release-5.2 @ CL 2600198 ...
When adding an asset directly to a blueprint, it is not in the streaming components, so the assertion fails when setting the geometry cache. ...
Editor crashes when trying to using get Material Slot Name on a static mesh component that has not has a static mesh specified. ...
Crash when clicking on a "Two Bone IK" node in an Animation Blueprint Crash Reporter currently down, see callstack section. Log and dmp are attached ...
Attempting to import content into a project causes the editor to crash on Linux ...
This was occurring when I quit via the Quit button in the Main Menu GUI. I also repro'd this using the "Quit" command in the console. I found this on Linux, but this was repro'd on Mac and Windows ...
Using the ServerTravel console command to switch to a different level while a physics vehicle is in the current level will trigger an assert. ...
If two custom classes are created in C++ (Class A & B) and a reference to Class A is created as a member of Class B and initialized in Class B's constructor, the editor will crash once a blueprint o ...