Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...
Changing the name of a channel inside of the channel mask parameter node results in a crash. ...
Geometry Collections (GC) built with "Use Root Proxies" rendering/transform positions ignore the original root node rotation and can lead to unexpected behaviors. If the root node of the GC was rot ...
If use Get Start/End Frame (Seconds) with GetStartFrame has a section isBounded is False, eg 3DTransformSection, editor will be crashed. Specifically, a following code occur crash. inline FFrame ...
Enabling Point Cloud support for AR plugin causes engine crash. Also crashes with LIDAR plugin enabled. Confirmed in MAIN 4.25 @ CL 10333042 ...
Launch On crashes on a Android devices if networking is disabled. This used to work and should not crash. ...
Performing a hot reload on a project that contains an FStringAssetReference inside a struct results in a crash. This was reported to work fine in 4.6.1, but I was unable to verify that is the case. ...
Copy-pasting an actor property that is a set of strings adds extra quotes and escapes. The licensee has reported: The problem doesn't happen for example for properties of types set of integers, nor ...
In Action RPG Sample, NPC Blueprints "NPC_Goblin_Level_01,02.03" cannot be Duplicated. Crash results lead to ARPGCharacterBase.Cpp Get Health function. float ARPGCharacterBase::GetHealth() const ...
When both LightMixer and ViewChanges windows are open, pasting a folder into the Outliner crashes the editor. For more detailed steps, refer to the Steps To Reproduce section. This happens whenever ...