If the user has the class defaults of their actor blueprint set for Run construction script on Drag to be false then the vector 3D widget will cause the blueprint to run the construction script anyw ...
If a ForEachLoop node is used to cycle through an Array of Structures, using the Array Element output of the Loop node to set the members of the structure does not save the changed values. Workarou ...
Physical materials placed on starter content shapes always return as invalid for any trace or collision query. ...
If the user copies and pastes nodes connecting to a return node in a function then the pins on the return node will become disconnected. ...
A number of "stat commands" such as "stat memory" or "stat collision" are working when used but display the message "Command not recognized: stat memory" when entered. ...
If a user creates a variable and sets it to a value that is not the default and then gets an error that prevents the blueprint from compiling, this will cause the variable to be reset to it's defaul ...
If the user switches between two variable types in a struct while the default values are being shown then the editor will crash ...
The user can not copy and past text from a multi-line editable text box after it has been launched onto a web browser. As a note, it is is possible to copy and paste when the widget is used in the e ...
If the user flips a widget using the scaling feature in umg (scaling the widget by -1) this will cause the navigation for the widget to becomes incorrect. ...
Anywhere there is a slider, single clicking on it without changing the value will cause the mouse cursor to jump to the top left of the monitor. ...