Assertion thrown when connecting a World Position node to the time input of a Panner node then connecting it to Base Color. This is a regression. ...
Starting in Unreal Engine 5.4, StaticDuplicateObject internally switched to using Unversioned Property Serialization (UPS) for performance reasons. However, UPS assumes the source and destination ob ...
If the user creates a structure, names it "Actor", then creates a data table based on the struct then the data table will cause a crash on open(opening the data table). ...
Editor crashes if a data table containing an attenuation struct is opened in the data table editor. Frequency: 4/4 Crashreporter: [Link Removed] Regression? (No), issue (does) occur on 4.10.4 ...
When attempting to diff a Blueprint that has been reparented when the previous parent no longer exists in the editor, a crash occurs. The crash is due to the editor attempting to reference the delet ...
Crash when binding to new components that have spaces in their name and you attempt to access their bindings. ...
Editor Crashes when working in QAGame TM-Sequencer_EventTrack - TCString<TCharType>::Strlen(InName) This Assert happens randomly throughout the repro-steps. I am unsure what about the process cause ...
The first time that a Behavior Tree editor window changes from the tree to the Blackboard can cause a crash if you add and remove a key from the Blackboard via a different Behavior Tree editor windo ...
Following my repro, I hit an ensure and crash. The two times I tried to repro after my first crash resulted in different call stacks. I'll comment the other Jiras once I have them in. One of my cra ...