Typing Special Characters using US-International-PC keyboard in MacOS:10.10.4 causes the editor to crash. ...
Editor crashes when trying to using get Material Slot Name on a static mesh component that has not has a static mesh specified. ...
I ran the command with no actual changes to shaders. Recompileshaders global and changed did not crash the editor. ...
The editor is crashing on the second PIE attempt when using seamless travel to travel from one map to another when both maps contain the same sublevel. The travel is taking place using: PlayerContr ...
The Functional Test framework crashes when adding a delegate instance if multiplayer PIE is enabled. The crash occurs at the check code in the block below from ..\Engine\Source\Runtime\Core\Public\D ...
The Editor will crash after adding more than 20 Emitters to a system. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6574378, 4.23 CL# 6599617 ...
Moving files to a sub-folder crashes the editor. ...
The Editor crashes when attempting to convert a Landscape into a Blueprint Class. Looking back to //UE4/Release-4.24 cl 11590231, this option seems to be unselectable (see attached image), which lea ...
We recently had a few occurrences of crashes caused by a "Fatal world leaks detected" error when unloading a level (in a packaged game and in editor). I tracked down what was keeping a references t ...
The editor crashes with an Access Violation if a node that was copied and pasted from the Blueprint Diff tools is removed via an undo. Regression?: No This issue also occurred in 4.16 Branches tes ...