The loading of the cloth visualization materials disturbs async loads shortly after starting PIE which causes an async flush and several seconds stall. The solution would be to move these to a sing ...
When the scale of an actor is set to 0 in either X, Y or Z any overlap events will fail to trigger overlap events. ...
With 'Use Small Toolbar Icons' checked in the 'Editor Preferences', the 'Back' button within the 'Project Launcher' disappears. The expected would for the button to get smaller and not vanish entir ...
Using a custom spawn function to spawn a character will crash editor in PIE mode (only standalone window crashes if standalone is used). ...
Aligning comment boxes does not move the nodes within them. Reproduced in 4.10.0 binary and Main (CL# 2765781). Not a regression: Blueprint node alignment was not available prior to 4.10. ...
If the user sets a widget to the position x=0,y=0 and then applies this as a widget component, there will be an artifact at the bottom of the widget that is the color of the widget that is in this p ...
Text block reference does not appear to update when its parent is added as a child to another widget ...
When toggling on the "Use Small Tool Bar Icons" under the User Interface settings, the button options that sit directly under the Colors, Weights, and Textures options in Paint mode disappear. Thi ...
In-app purchase failure nodes do not execute when there isn't any connection. ...