Child blueprint classes do not inherit "ClassGroup" from their native parents

UE - Gameplay - Blueprint Editor - Jun 7, 2021

When creating a blueprint component based off of a custom native class that utilizes the ClassGroup metadata  ...

bUseAsOccluder not taking effect when prepass is disabled

UE - Graphics Features - May 25, 2021

See the licensee discussion for details discussed with [Link Removed] ...