Is Over Hit Test Visible Widget does not return false when over a widget that is not hit test visible

UE - Editor - UI Systems - Mar 4, 2019

The Is Over Hit Test Visible Widget node does not return false when over a widget that is not hit test visible ...

Widget that is a derived from a child widget reports component variables as Invalid

UE - Editor - UI Systems - Aug 23, 2023

This is not a regression. Tested in //UE5/Release-5.2 CL26001984 A widget that is a derived from a child widget reports component variables as Invalid, while the child and parent of that child will ...

Adding a new widget class to a 3D widget causes a crash

UE - Editor - UI Systems - Jan 2, 2015

When clicking the button to add a new class to a widget component via the [+] button the engine will crash ...

A packaged game that includes a code class that references a widget Blueprint will display an error on launch stating that the widget blueprint cannot be found.

UE - Editor - UI Systems - Sep 24, 2015

If a widget Blueprint is referenced in code, an error is displayed when the packaged game is launched stating that the widget could not be found (in 4.11 the widget still appears to be successfully ...

Widget blueprint details panel appears to jitter when dragging widgets in the designer tab

UE - Editor - UI Systems - Feb 1, 2019

When clicking and dragging a widget in the designer tab of a widget blueprint some options in the details panel will begin to move/shake/jitter/readjust. ...

Crash when copying and making a button widget the root of a second widget blueprint

UE - Editor - UI Systems - Apr 13, 2021

Pasting a button element from one Widget Blueprint into a second Widget Blueprint that has had its root Canvas Panel deleted results in a crash. The crash only occurs when the Canvas Panel is delete ...

UMG class in Widget Interaction Component does not respond to OnClick in multiplayer environment

UE - Editor - UI Systems - Oct 5, 2016

OnClick will not fire when interacted with a Widget Interaction Component. ...

Crash when placing a widget into a nested name slot that has been added via the user created section

UE - Editor - UI Systems - Jul 28, 2016

Crash when placing a widget into a nested name slot of another name slot. This occurs if this widget is then added to another widget and both the parent name slot and the child name slot receive chi ...

Scroll widget into view will cause a crash is given a null value

UE - Editor - UI Systems - Sep 25, 2015

If the user uses "Get child at" with an invalid index and then hooks up the return value to a "Scroll Widget into View" node's "Widget to Find" pin it will cause a crash ...

After upgrading a project from 4.7 to 4.8 and compiling a blueprint that casts to and pulls a variable from a widget will cause a freeze if the widget is then compiled

UE - Gameplay - Blueprint - May 7, 2015

If the user has a project that casts to a widget to pull out a variable in a 4.7 project. This can cause a freeze after upgrading the project to 4.8 preview. This happens when the user compile the b ...