During GC, if a file was manually deleted (but the storage system is still track), GC can erroneously fail (and never remove the reference). This causes a backup in GC, putting the whole algorithm i ...
Branch Build Label Changelist UE4-Main UE4_[2013-08-27_14.24] 1799942 DESCRIPTION: When importing an animated camera from Maya into Matinee, the placement of the camera is changed (shifted 90 ...
Submitted by a licensee on UDN. I verified it and have attached the test level that he provided. In the test map. some boxes fall and break. Walking straight into the boxes causes the editor to cra ...
When an Niagara Parameter Collection (NPC) is selected as the parent Collection for an NPC Instance (NPCI), all of its current parameters are carried over to the NPCI with their current values as th ...
Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...
This is an infrequent Mac crash that has occurred for a few users in 4.17. Users have not provided any description of their actions when the crash occurred. The callstack has a few similarities to ...
UPDATE This issue no longer reproduces on driver versions 580.88 and higher. City Sample game crashes immediately upon opening with a NVIDIA 5080 with the latest drivers as well as some previous dr ...
Attempting to build lighting in user's project crashes editor. Frequency: 3/3 CrashReporter: N/A ...
This was discovered during the 4.15 mobile compat. ...
Reproduced 3/3 times. Issue does not occur in //UE4/Release-4.27, so Confirmed Regression. ...