SketchUp models are too small once imported via the Datasmith plug-in

UE - Editor - Content Pipeline - Datasmith - Exporters - Sep 24, 2018

In Sketchup the user made a cube thats 100cm x 100cm x100cm and has Sketchup's measure units set to cm. When imported into DataSmith the cube is 39x39x39. It was calculated that the scaling was off ...

Pasting timeline components into another actor and then choosing "cancel" on fix self context function references results in a broken state

UE - Framework - Components - Sep 13, 2021

upd. Regression was checked on //UE4/Release-4.26 CL 15973114, issue was reproduced. Regression - No ...

Expanding a folder in the Finder through the editor will crash the editor

UE - Platform - Apple - Mar 16, 2015

Expanding a folder in the Finder through the editor will crash the editor. Reproduced in 4.7.2 binary on 10.9.5 Crash Report: [Link Removed] ...

Vive: Trigger haptic has a low chance to not play

UE - Platform - XR - Feb 17, 2018

Occasionally the haptics will not response to a trigger pull on the vive wands. It's about 2/15 will skip response. ...

Crash on iOS loading into a scene with Media Framework assets

Media Framework - Sep 30, 2016

Following launching a packaged Media Framework project, the application crashes. Different behavior is observed between iOS versions. When tested in 7.1.2, the video played in the scene for a few s ...

Inline edit conditions don't support undo

Tools - Jul 3, 2018

The Editor does not support undo after making changes Inline edit properties. Working in 4.18.3 Broken in 4.19.2 Tested in 4.18.3(3832480), 4.19.2(CL - 4033788), 4.20(CL - 4181430) , 4.21(C ...

DeferredDecal has rendering issue on iphone

UE - Platform - Mobile - Mar 9, 2018

I uploaded a test project. The issue can be reproduced at Iphone8(IOS 11) and Iphone6s(IOS 10.3.2). ...

Only exactly matching structures are considered compatible

UE - Gameplay - Blueprint Compiler - Dec 31, 2022

in UE 5.0.2 open TestActor Blueprint compile correct.  but in UE 5.1 Blueprint Compile not correct ...

Anchor text can be scaled via the scale box

UE - Editor - UI Systems - Mar 13, 2017

Anchor text can be scaled via the scale box. The scaling for the anchors of widget can be affect if placed in a scale box ...

[CrashReport] Ongoing CollectGarbageInternal() assertion in 4.17

Tools - Aug 22, 2017

This callstack is occurring in 4.17.0 and 4.17.1, and appears to be a continuation of [Link Removed], which was fixed in 4.16.2 with CL 3502786. I'm not re-opening [Link Removed] because there are ...