4.19 high dpi menu issue.

Tools - Mar 22, 2018

In a 4K environment, enabling windows animations along with high DPI causes some jittering in the menus. ...

Static Point build different lighting shape to what the Gizmo shows

UE - Graphics Features - Jun 1, 2018

It has no problem in 4.18 ...

Multi Select not working as expected for List view widget

UE - Editor - UI Systems - Apr 10, 2019

Multi select mode does not appear to allow the user to have multiple widgets selected at once as expected. ...

Crash when opening the static mesh editor

Tools - Jan 26, 2021

We have been unable to get an internal repro so far, however we have had quite a few reports from the community reporting this issue. One user also stated this happens when migrating a project over ...

Subobject delimiter replacement in ResolveName can cause previously valid strings to exceed NAME_SIZE

UE - CoreTech - UObject - Nov 8, 2021

ResolveName will replace the subobject delimiter (colon) with two periods. This increases the length of the string, and can cause asserts due to the string exceeding NAME_SIZE even when the name was ...

Sphere traces where Start and End locations are the same are not triggering any hits

UE - Simulation - Physics - Jan 17, 2019

This has changed since 4.21, AOE attacks are not being registered. Paulo S took a look and determined that this is an engine bug: Happens with any radius based attack. What I found is that any Sphe ...