void UMoviePipelineBlueprintLibrary::ResolveFilenameFormatArguments(const FString& InFormatString, const FMoviePipelineFilenameResolveParams& InParams, FString& OutFinalPath, FMoviePipelineFormatArg ...
In UTakeRecorderActorSource::EnsureObjectTemplateHasComponent() function, MakeUniqueObjectName() generates the same name of a component which CachedObjectTemplate for TakeRecorder has already had. T ...
When altering "Coordinate Light Map Index" in a static mesh when "Generate Lightmap UVs" is enabled in LOD 0 the engine will crash or "Coordinate Light Map Index" will be set to 0. A demonstration ...
A Spline component that is altered in the construction script cannot be referenced by the Event Graph. ...
This is a regression from 4.15.2 ...
NotifyQueue.AnimNotifies Does not register the notifies set in the editor. EX: NotifyQueue.AnimNotifies.Num() will always return 0 even when notifies are set ...
Packaging for x86 in ETC1 will generate PhysX errors and cause the package to fail. The following error will occur multiple times throughout the package:UATHelper: Packaging (Android (ETC1)): Unrea ...
Multiplayer Preview in VR is not useful because HMD input is routed to all players. ...