SetPlayRange no longer working

UE - Anim - Sequencer - May 8, 2020

Edit condition on a property causes values to be edited

UE - Gameplay - Blueprint - Jul 21, 2017

EditCondition appears to edit the property. This is defined in MovieSceneSequencePlayer.h: /** Start playback at the specified time */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Playba ...

Movie capture generating extra frame.

UE - Anim - Sequencer - Jul 5, 2017

Movie capture generating extra frame. Happens with and with out separate process. ...

Player and hud don't hide on autoplay

UE - Anim - Sequencer - Nov 28, 2017

When dragging a keyframe on top of another, it keeps both keyframes instead of overriding

UE - Anim - Sequencer - Nov 23, 2024

When dragging a keyframe on top of another, it keeps both keyframes instead of overriding ...

Crash when rendering movie with "Capture frames in HDR" enabled

UE - Anim - Sequencer - May 18, 2016

Crash when rendering movie with "Capture frames in HDR" enabled Will add more info when crashreporter shows up. ...

Fbx Camera doesn't import Focus Distance

UE - Anim - Sequencer - Mar 5, 2018

When importing a camera from maya through .fbx, focus distance is not correctly imported.  See images attached.  Client initially reported.  Can reproduce. ...

Vcam - Objects Jittering with Vcam's Follow Cam modifier

UE - Virtual Production - Tools - Virtual Camera - Apr 8, 2021