The Max Deviation setting for a static mesh LOD is never used for Mesh Reduction. This results in incorrect values for automatically computed LOD distances, because the calculation uses the Max Devi ...
Setting a code project to use CLion as the source code accessor does not appear to work successfully. ...
When a Blueprint is based off of a class that has its root component defined in C++, any components added to an individual instance of a blueprint reset their hierarchy so that they are always attac ...
When a sequence contains a spawnable, it is immediately dirtied after saving and closing ...
The user for this UDN encountered this simultaneous editing bug occurring only when duplicating array elements of a custom UObject class. ...
A verify command in CookOnTheFlyServer is checking the wrong condition and causing cooking to fail for patches that are based on a previous release or have had something removed from the build. The ...
Naming an SCS component variable something like "My Scene" results in a component template UObject named "My Scene_GEN_VARIABLE" (space included). This causes the property editor/details view to fa ...
QAGameAdd SK_MannequinCreate a level sequence, add SK_Mannequin, add ThirdPersonWalk_RootMotionStep to the end of that first animation and add Crouch_Walk_Lt_Rifle_Ironsights RESULT: There's root mot ...
User reported bug With iOS applications that swap from VR mode to non-stereoscopic mode, GoogleVR overlay remains on screen. This does not occur on Android devices. ...
When selecting the Help documentation for the curve editor, it brings up a 404 error page rather than the actual curve editor documentation page. ...