Using Open Source to open a StreamingMediaSource on Android causes a slight freeze on some devices

Media Framework - Mar 11, 2019

Calling Open Source to open a Streaming Media Source causes a freeze to occur on Android when it is called. This does not happen on all devices. When testing this issue, I reproduced this issue on a ...

Widgets do not preserve LDR on Media Textures when HDR is enabled.

Media Framework - Oct 23, 2018

LDR does not appear to be preserved when using media textures in widgets.  ...

Unable to package with a Media Player On End Reached event in a Level Blueprint

Media Framework - Sep 19, 2018

If a Media Player's "On End Reached" event is present in a Level Blueprint, even if it is not being used, packaging the project will fail. An error is thrown and a callstack is given. Please see the ...

[CrashReport] UE4Editor_MediaAssets!UMediaPlayer::GetPlaylistRef() [mediaplayer.h:890]

Media Framework - Jul 19, 2018

Comment from user:double clicked on a media player asset that I just cloned 880 /** 881 * Get the current play list. 882 * 883 * @return The play list. 88 ...

Cannot package a Client version of a project in UFE when using VS 2017

Media Framework - May 16, 2018

Trying to package a Client version of a project using Visual Studio 2017 currently fails. Packaging a Client version of a project using Visual Studio 2015 completes successfully. Alternate Steps to ...

Memory Leak during video playback when main thread blocks

Media Framework - Apr 17, 2018

Video frames are stored in a queue that keeps growing until the main thread ticks again. Can also be reproduced by playing video then clicking the import file button and leaving the file import dial ...

MediaTexture do not show video when playing a movie using Media Player in some Android devices.

Media Framework - Feb 13, 2018

Movie Player do not seems to play movie in some android devices. [Image Removed] You can simply run the attached project in android devices to see the movie is played as expected. ...

Audio/Video out of sync after seek

Media Framework - Jan 29, 2018

There is an issue that sometimes occurs when using the seek option in the media player while the Decoder is set to WMF. When this happens the audio desyncs from the video and for the rest of the vid ...

[CrashReport] UE4Editor_WmfMedia!FWmfMediaTracks::AddTrackToTopology() [wmfmediatracks.cpp:923]

Media Framework - Jan 23, 2018

One simple comment from a user:Editing a blueprint which contained a media player. ...