ULoadingScreenManager::ShowLoadingScreen() causes a nested UWorld::Tick() that leads to a crash when using CommonLoadingScreen in Lyra.

UE - Content - Sample - Apr 24, 2023

Encountering a crash in Lyra when you hit PIE if you have an animation montage document open with an animation segment selected and the preview scene visible in the animation segment details panel. ...

Instigator is not set properly in Lyra health change callbacks

UE - Content - Sample - Mar 17, 2023

LyraHealthComponent has an OnHealthChanged callback that is executed whenever a character takes damage. One of the parameters is Instigator, but that is never set properly in the current version of ...

Lyra animation stutter when character moves from side to side

UE - Content - Sample - Nov 21, 2022

When moving in Lyra side to side using the B_Hero_ShooterMannequin as the player character, the animation will noticeably stutter whenever you change the direction of the movement. I repro'd this 3/ ...

Lyra: Check triggered when changing the "Entry Widget Class" property on W_SettingsPanel

UE - Content - Sample - May 2, 2022

Looks like we are hitting a check when you try and change the default widget class for this.  ...

Crash after activating the game in debug camera mode

UE - Content - Sample - Apr 20, 2022

This behavior occurs in Standalone mode. After activating game, the information board for the game changes its meaning ( numbers of players and time set to 12:00) , but editor immediately freezes fo ...