A number of users have reported that blending animations between Third Person Project and Animation Starter Pack results in a "dipping below floor level" between the two animations. The cause of th ...
The description for Horizon Falloff is misspelled, it says 'Horitzon' instead of 'Horizon'. Edit MattK: This is a content issue because this is a blueprint data variable. ...
In the Animation Starter Pack, if you hold down W+A simultaneosly to move Forward/Left OR S+D to move Backward/Right, the character does not face the proper direction and will appear to "slide" acro ...
Download and run the MultiplayerShootout project. Play in editor. Press q to get to the options menu and select leave game. Observe the black screen in the editor viewport. Also notice the stop and ...
Memory leak when leaving Shootergame open for extended sessions. ...
While other inputs are set up for the Character BluePrint, the inputs for Jump are missing so that, even if the user enters Action Mappings for jump under project settings, the character may play t ...
A user has found that there are a few lines of code inside of shooter game that references a folder that does not exist. The lines of code below are the lines of code that reference images in an ima ...
The menu and cursor are removed from the Client window when clicking Play in the Server menu in Multiplayer Shootout. Reproduced using the 4.8.1 download of Multiplayer Shootout. Did not occur in 4 ...
User has found a misleading typo in the Lighting Level of Content Examples. Specifically 5.4, the Source Radius = on both examples should be Min Roughness = [Image Removed] Also Reproduced in 4.8 ...
If the user clicks in the black area off to the side the mouse will be captured and the player can no longer get the mouse back ...