The Project ID settings, Generate and Invalidate, do not change the Project ID. ...
When using the "Draw Text" node in a HUD blueprint the text will not respond to the change scale feature of the the node. It can even be set to zero and the scale does not change from the default. ...
the High resolution screenshot is not saved when using the command 'HiResShot' when playing via the Standalone option. You can use the command and it shows the link to the directory where the screen ...
Changing the mouse cursor depending on what it is currently over only happens if a mouse button is also being held down. This worked normally in version 4.5.1 WORKAROUND: In UGameViewportClient::Ge ...
Repro 5/5 When snapping and rotating an object to the grid along the Z-axis there are small decimal float changes in the details panel. I informed the user this was a small change and will have li ...
Moving or changing the name of a map that is set as the Game Default Map or Editor Startup Map does not update the map settings. These will still refer to the old name of the map, and the Editor and ...
When the editor is open behind another window and the mouse hoovers over objects and options in various submenus, objects are still highlighted in the editor. ...
UE4Editor crashes when creating static meshes. Event at startup time while it tries to create default object it crash sometimes. ...
The user is reporting a rendering issue when moving around the Edit Profile window in Project Settings > Collision > Presets. Dxdiag is attached. The user has an HD7950 and has updated to the late ...