Console Variables Editor plugin disables some CVars in Slate

UE - Editor - UI Systems - Slate - Jan 22, 2024

The following console commands do not work when the ConsoleVariablesEditor plugin is enabled.Slate.GameLayer.ViewportSlotVisibleSlate.GameLayer.DebugCanvasVisibleSlate.GameLayer.PlayerCanvasVisibleS ...

Display Texture Atlases in Widget Reflector displaying incorrect tooltips

UE - Editor - UI Systems - Slate - Aug 3, 2023

Tooltips within Page 1 of the Texture Atlas Visualizer in Widget Reflector are displaying the incorrect asset. This issue is occurring in Binary //UE5/Release-5.3 at CL 26560699 This issue is occur ...

Running Lyra with a Startup Movie causes a crash

UE - Editor - UI Systems - Slate - Jun 26, 2023

Adding a startup movie to a Lyra Starter game project will cause a crash in a packaged build.  Full callstack is attached ...

PIE window resizes on launch when using Windows scaling

UE - Editor - UI Systems - Slate - Jun 22, 2023

The user suggested scaling the TitleBarSize in SWindow::GetClientRectInScreen by GetDPIScaleFactor(), which makes sense to me but doesn't seem to solve the issue entirely. ...

MultiMonitor inconsistent resolution issues.

UE - Editor - UI Systems - Slate - Apr 5, 2023

Crash occurs after setting Small Font to a Font then launching in Stand Alone as the Client

UE - Editor - UI Systems - Slate - Jan 19, 2023

This is not a regression. Tested in //UE5/Release-5.0 CL20979098 Crash occurs after setting Small Font to a Font in the Project Setting then launching in Stand Alone as the Client. ...

Scroll box hand icon is small when DPI scaling is enabled

UE - Editor - UI Systems - Slate - Nov 22, 2022

The scroll box widget currently hides the cursor and manually draws a closed hand software cursor in SScrollBox::OnPaint when right clicking and dragging. This software cursor does not account for D ...

Crash occurs when after resuming from a Breaking Point that has been placed on an On List Item Object Set node

UE - Editor - UI Systems - Slate - Oct 13, 2022

Tested in: //UE5/Release-5.1 CL22346211 Crashed with Assertion //UE5/Release-5.0 CL20979098 Crashed with Assertion Crash occurs when after resuming from a Breaking Point that has been placed on an ...

'Autosized' SWindow with `.AutoHeight()` elements has unwanted white space

UE - Editor - UI Systems - Slate - Oct 12, 2022

Heavily discussed and diagnosed in this thread: [Link Removed] [Link Removed] narrowed down the cause: It's the calculation inside the SWindow that is wrong, sometime. It adds SWindowDefs::Default ...

New Viewport Resolution setting increases every time a new PIE window is launched

UE - Editor - UI Systems - Slate - Sep 2, 2022

When closing a PIE viewport, we write the size back to the New Viewport Resolution setting in case the window was resized during play. However, we do not account for the window border, and write bac ...