When using Subversion (SVN) and Lock's comment is Japanese outside SourceControl, parsing of xml fails and Status may become NotControlled.

UE - Foundation - Core - Jun 28, 2019

If user lock assets with Japanese comments outside source control, XML acquired in svn status may contain Japanese strings, and XML parsing may fail and become NotControlled. This issue does not oc ...

Project fails to package when given the name "Test" and Encrypt Pak ini Files is enabled

UE - Foundation - Core - May 22, 2019

Project fails to package when given the name "Test" and Encrypt Pak ini Files is enabled Error: UATHelper: Packaging (Windows (64-bit)): ERROR: No target name was specified on the command-line. ...

[CrashReport] UE4Editor-CoreUObject!UObject::SetLinker(FLinkerLoad *,int,bool) [UObjectLinker.cpp:107]

UE - Foundation - Core - May 13, 2019

Comment from user in crash group:I updated unreal engine to 4.22.1 and changed the project version from 4.21.2 to 4.22.1 and now it crash whenever i open a map Generated from CrashReporter ...

LongPackageNameToFilename: Improve error message

UE - Foundation - Core - Apr 29, 2019

A customer is requesting that the error message for FPackageName::LongPackageNameToFilename get improved. He suggests that we list the valid roots as part of the message. ...

Crash upon opening packaged game when Event Driven Loader is disabled

UE - Foundation - Core - Apr 26, 2019

Packaged games are unable to open when Event Driven Loader is disabled. The error message given is: Assertion failed: !Linker->GetSerializeContext() [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\C ...

FSoftObjectPath properties marked as both Config and Untracked are being tracked

UE - Foundation - Core - Apr 25, 2019

A licensee has found that marking an FSoftObjectPath property as Config and Untracked causes the untracking metadata to be ignored. This is because FSoftObjectPathThreadContext::GetSerializationOpt ...

Crash when save the blueprint function variable that set the StringTable asset

UE - Foundation - Core - Apr 17, 2019

This issue doesn't crash in 4.21. It is rewritten as GIsSavingPackage = true in UPackage::(Save() when Blueprint is saved, but it's rewritten as false in 4.21. Workaround Do not set the String Tab ...

Incorrect number of parameters in empty Shipping version of the DrawDebugString() function signature

UE - Foundation - Core - Mar 26, 2019

The DrawDebugString() function has to versions. One is the actual function to display a string of debug text in non-Shipping builds, and the other is an empty function that is used in Shipping build ...