I was able to repro it locally with any project configured for runtime navmesh generation. Loading an empty and navigation-populated maps in turns results in constant increase in navigation memory c ...
If the user right clicks a key in the animation timeline in UMG and uses "Set key time" the editor will crash. [Link Removed] ...
The code to extract the FBodyInstance from the overlapping component is incorrectly interpreting the Overlap.BodyIndex as a BoneIndex. This results in incorrect bodies getting the force applied, as ...
Crash when Child Actor Component, that is set to Destroy Other Actor on overlap, overlaps Parent static mesh inside of the blueprint editor Crash Reporter: [Link Removed] ...
Crash occurs when the user triggers the SetScalarParameterValueOnMaterial function node. ...
When you add the Make PostProcessSettings node to the Level Blueprint without connecting it to any other node, the Word Count jumps from 657 to 2870. Removing the node and initiating a level save w ...
Undoing the creation of a new macro in MyBlueprint whilst displaying the new macro tooltip causes a crash trying to update the tooltip. ...
When using the Make Writable button, it is intended to make the file editable without the prompt to check an asset out popping up on subsequent attempts to save the asset. This does not work for Sub ...
Lower volume sounds often start off at the original volume level for a second. I tested this on Android and iOS. Only the Android device showed this type of behavior. ...
When you use the search bar located under the New Key button in a Blackboard asset, if you attempt to press New Key while you have text in the search field, the editor will crash after you select th ...