When naming a plugin, having a number as the first character causes a toast to pop up that says: "Failed to generate project files" However, the plugin is available to look at and edit in Editor, a ...
The pinch command only triggers once on iOS devices. ...
When using the Landscape Grass Type and using a Static or Stationary light will throw the 'Lighting needs to be rebuilt' warning. ...
Destructible chunks will flicker after the DM has been fractured. These chunks will flicker until they are in a sleep state. Using Sensitive Sleep Family will allow this to stay prolonged. Waking th ...
If a local variable set variable is copied/pasted over to a second blueprint and the input pin is promoted to a local variable, compiling the blueprint will cause a compile error to appear until the ...
If a pawn in the level is using a custom AI Controller that sets the AIPerceptionComponent in code, the editor will crash on PIE after a hot reload. CrashReporter: [Link Removed] ...
Bundle Display Names support UTF-8 characters. However, the iOS tool chain is not handling these correctly. Error when you try to package a project with & in the display bundle name, whether it's b ...
If the project is hot reloaded while a Switch on Enum is inside of a blueprint which is switching on a custom enum, the switch will become corrupted. It changes the 'selection' pin to take a Byte pa ...
User has reported that they get a crash after loading levels multiple times. This crash occurs when setting a Uniform buffer. ...
If the user uses "Get child at" with an invalid index and then hooks up the return value to a "Scroll Widget into View" node's "Widget to Find" pin it will cause a crash ...