test 121212 ...
If entering full-width characters after entering half-width characters in a comment or MultiLineEditableTextBox in BlueprintEditor, they are not reflected in the box. If entering full-width characte ...
Repro project: [Link Removed] ...
When calculating an actor's NextUpdate time, a random delay is added: ActorInfo->NextUpdateTime = World->TimeSeconds + UpdateDelayRandomStream.FRand() * ServerTickTime + NextUpdateDelta; If this d ...
This appears to be from an interaction between the Depth Fade Expression, clip() in a Custom Expression, WPO being enabled, and the fact that the pass that draws objects for the editor outline runs ...