Attempting to export sequencer camera causes editor to crash on Linux

UE - Platform - Linux - Oct 26, 2016

Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...

Crash compiling System when a Dynamic Input only outputs a numeric value

UE - Niagara - Apr 7, 2020

Crash compiling System when a Dynamic Input only outputs a numeric value Crash occurs using Scratchpad and a Dynamic Input Script asset.  The crash does not occur if I connect a parameter to the s ...

Editor crashes when attempting to open the Window menu after recompiling a Standalone Editor Window plugin

UE - Editor - UI Systems - Slate - Nov 26, 2018

Generated from CrashReporter Attempting to open the Window menu in the Editor after having used the Modules window to recompile a Standalone Editor Window plugin will result in the Engine crashing. ...

Crash when calling UPoseableMeshComponent::CopyPoseFromSkeletalComponent() from Actor's Tick while unregistering

UE - Anim - Runtime - Apr 26, 2023

Under certain conditions, it appears that the function UPoseableMeshComponent::CopyPoseFromSkeletalComponent may crash because the BoneSpaceTransforms obtained from the source component are empty, p ...

Adding parent constraint to control rig in shot crashes the editor

UE - Anim - Sequencer - Anim in Engine - Mar 10, 2023

Adding a constraint to a control rig in a subsequence will crash the editor. ...

Editor crash on loading a project after enabling the Tango plugin on Linux

UE - Platform - Linux - Aug 22, 2017

Enabling the Tango plugin on Linux causes the editor to crash on restart. Regression: No - Tango plugin not available in 4.16.3 (CL 3561208) ...

Crash occurs when unmuting a user while Voice Chat and Network Replays are both active

UE - Networking - Oct 29, 2015

User claims that crash occurs when a new user joins a session and the program attempts to unmute the existing players. This only occurs if Network Replays are active. Note: No reproduction has yet ...

Crash when copy and paste a Child Actor Component in blueprint.

UE - Gameplay - Blueprint - Nov 14, 2018

A crash occurs when copy and paste the ChildActorComponent, only if the template actor has a DefaultSubObject. There is no crash in the case of using Actor (eg. AActor) without a DefaultSubObject as ...

Selecting Reimport on a virtual texture results in crash

UE - Graphics Features - Nov 14, 2019

Reimporting a virtual texture results in a crash. Tested in: 4.24P2 CL#10091930 ,  4.25 CL#10183780 ...

Renaming actors between levels during PIE causes issues

UE - World Creation - Worldbuilding Tools - OFPA - Dec 4, 2023

When renaming actors during PIE the actor generates a new, non memory/temporary, actor package underneath the PIE world- this is then causing checks in EnumerateMemoryAssetsHelper (in AssetRegistry. ...